Tough Monsters
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Tough Monsters
Hi Mic, It's me again Anonymous in Aion.
Im taking level 18 quest Mark of Vengeance on my Templar Anonymous.
The monster in my quest is too tough for level 43 and they're keep moving
when im battle with them so i its too hard to kill them. At Tursin Garrison Map.
Thanks Mic.. Have a nice day...
Im taking level 18 quest Mark of Vengeance on my Templar Anonymous.
The monster in my quest is too tough for level 43 and they're keep moving
when im battle with them so i its too hard to kill them. At Tursin Garrison Map.
Thanks Mic.. Have a nice day...
sofiahbianca- Posts : 1
Join date : 2010-08-14
Re: Tough Monsters
can u do the quest with a party? ow bout with a healer?
strategize. the game isn't all about soloing, it also involves teamwork.
bottomline, the map you are on was designed for warriors / tankers,
so try to lure if you cant handle the whole bunch all at once, or have friends,
distract other mobs away from you.
if nothing works, then abandon the quest. its not for you.
strategize. the game isn't all about soloing, it also involves teamwork.
bottomline, the map you are on was designed for warriors / tankers,
so try to lure if you cant handle the whole bunch all at once, or have friends,
distract other mobs away from you.
if nothing works, then abandon the quest. its not for you.
Re: Tough Monsters
Considering this is a "newish" server.... just how many people do you think have a group available to help with these quests?
I doubt very much that very many people will have the patience to get a group together for quests that give little reward, other
than the fact that "I've finished the quest".
The leveling rates don't justify hanging around any given quest. If you customized the quest rewards to something desirable,
then perhaps more people will go the distance with these quests. As for me personally... the rewards just ain't worth it.
I doubt very much that very many people will have the patience to get a group together for quests that give little reward, other
than the fact that "I've finished the quest".
The leveling rates don't justify hanging around any given quest. If you customized the quest rewards to something desirable,
then perhaps more people will go the distance with these quests. As for me personally... the rewards just ain't worth it.
Kreeate- Posts : 5
Join date : 2010-09-08
Re: Tough Monsters
groups fosters friendship and communication among players.
some mobs are designed for raids and not solo battles.
customizing quest rewards needs time, which most of the admins have little spare at the moment.
as for me, i am currently arranging the core for version 2.x together with geodata to allow swimming,
also includes the pet system and the much awaited Assault on Balaurea.
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